Glossary
Here are the terms/variables we will commonly refer to in the documentation;
Terms
- Region
A region is a Folia region that is made up of sections, Region's are like seperate worlds, but not as they are all together, just multi-threaded.
- Section
A section is a NxN chunks on a grid. These Sections may never dynamically change their size, the current N is 16 chunks, or 4096 blocks.
Variables
- Empty section create radius
This value is always
1, and it refers to what radius we will scan for neighbouring sections and create them if they dont exist. This value is in section coordinates. - Region section merge radius
This value is always
1, the merge radius variable is used to ensure that for any existing region section x that for any other region section y within the merge radius are either owned by region that owns x or are pending a merge into the region that owns x or that the region that owns x is pending a merge into the region that owns y.